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The Behavior Management Module allows the users to create new, modify ex= isting, and delete behavior incidents. Behavior Management allows the= processing of referrals submitted electronically by staff.
Every year, to receive your Infin= ite Campus tool rights you must first take the Infinite Campus Knowledge As= sessments on Public School Works and pass with an 80% or above proficiency.= If the Public School Works Assessment is completed after the first d= ay of school please submit a Campus Support Ticket to have your tool right = to Behavior Management activated.
In order for a behavior event to be modified or a resolution added, it i= s important to identify staff members who will be selected as a Behavior Ad= min. Individuals identified as a&nb= sp;Behavior Admin will appear= in a drop down list in the Notify section of the Behavior Referral. These users typically include those that are = responsible for deciding the consequence for a behavior Incident (time out,= suspension, etc.).
Task |
Location in IC |
Notes |
|
---|---|---|---|
1 |
Create the Incident (All Campus Users) |
Index > Behavior &g= t; Behavior Referral =E2=80=93 Click N= ew OR Index > Behavior &g= t; Behavior Management =E2=80=93 Click New |
Beginning in the 2018-2019 School year - All staff will submit online Behavior Referrals using the Infinite= Campus Tool. |
2 |
Create the Event (All Campus Users) |
Within the Incident, click Add Event / Participant= |
|
3 |
Add Participants (All Campus Users) |
Within the Incident, click Add Event / Participant= |
If multiple students are involved in one Event, be careful to add e= ach student under the same Event. |
4 |
Add Resolutions (Behavior Admin Only) |
Within the Incident, click Add |
This button is not visible until the student is added to the Event.= Multiple Resolutions can be assigned to a student. |
5 |
Generate Letter (Behavior Admin) |
Index > Behavior &g= t; Behavior Letter Wizard |
Instructions for generating Behavior Let= ters The behavior letter trigger cr= iteria are pre-defined and are determined by the event type and the content= of the letter. |
6 |
Complete (Behavior Admin Only) |
Within the Incident, click the Status drop-down menu and select Com= plete |
After all data entry has been completed for the Incident, chan= ge the Status to =E2=80=9CComplete=E2=80=9D. This is a manual process. Infinite C= ampus does not do this automatically. |
Incident =E2=80=93 An Incident is a group of Events lin= ked by time and location. Incident reporting is similar to a police re= port =E2=80=93 a record of occurrences at a specific time and place.
Event =E2=80=93 An occurrence within an Incident. For e= xample, in the =E2=80=9CPep Rally=E2=80=9D Incident, you may have two Event= s: Stealing and Fight =E2=80=93 Student/Student.
Participant =E2=80=93 A student involved in the Event.&= nbsp;
Role =E2=80=93 The function (Offender, Participant, Vic= tim or Witness) the student played in the behavior Event
Resolution =E2=80=93 The consequence assigned to the pa= rticipant(s) of an Event.
Out of School Suspension =E2=80=93 Disciplinary action = that involves denying the student access to the school campus for any = part of the school day. This means a student can be suspended for less = ;than a full school day